| int AutoMap (Func`2>, int, int) |
bool Type.op_Equality (Type, Type) |
Implement it properly once 4.0 impl details are known. |
| int AutoMap (Func`2>, int, int) |
bool Type.op_Equality (Type, Type) |
Implement it properly once 4.0 impl details are known. |
| int AutoMap (Func`2>, int, int) |
bool Type.op_Equality (Type, Type) |
Implement it properly once 4.0 impl details are known. |
| void SetupCallBack () |
void DynamicUpdater.SetReceiverCB (IntPtr) |
Messenger.dll |
| void CallBack (int, IntPtr) |
void DynamicUpdater.GetCurrentVersion (int) |
Messenger.dll |
| void Connect (IPAddress, int) |
void DynamicUpdater.Connect (string, int) |
Messenger.dll |
| void Connect (IPAddress, int) |
void DynamicUpdater.GetUserInfo (string, string) |
Messenger.dll |
| void Disconnect () |
void DynamicUpdater.Exit () |
Messenger.dll |
| void SendChange (Byte[]) |
void DynamicUpdater.SendChange (int, Byte[]) |
Messenger.dll |
| int SetAuthorization (Byte[]&, string, string) |
int DynamicUpdater.SetAuthorization (IntPtr, string, string) |
Messenger.dll |
| void ExecuteRequest (Action) |
bool DynamicUpdater.MessengerHasConnected () |
Messenger.dll |
| void ExecuteRequest (Action) |
bool DynamicUpdater.IsReady () |
Messenger.dll |
| void WaitForConnection () |
bool DynamicUpdater.IsStillConnecting () |
Messenger.dll |
| void WaitForConnection () |
bool DynamicUpdater.MessengerHasConnected () |
Messenger.dll |
| void Dispose () |
void DynamicUpdater.SetReceiverCB (IntPtr) |
Messenger.dll |
| void Dispose () |
void DynamicUpdater.Exit () |
Messenger.dll |
| void .ctor (string, string, int) |
void DynamicUpdater.GetCurrentVersion (int) |
Messenger.dll |